Video Games – Thematic Research
- Pages: 44
- Published: April 2019
- Report Code: GDTMT-TR-S212
Despite being over 70 years old the video games industry continues to evolve, driven by changing user demands, new channels, and technical innovation. Today’s video games industry is in the throes of a huge transformation from a product-oriented business to an as-a-service model. At the same time, new technologies like 5G, cloud, and virtual reality (VR) will usher in a new phase of innovation, while new business models like support for in-game micropayments are already changing the economics of gaming.
The report provides an overview of the global video games market.
It identifies the key trends impacting growth of the sector.
The report provides market size and growth forecasts for the video games industry, split by game type and geography.
It identifies the frontrunners in the gaming industry, across all segments of the value chain.
The report also includes a timeline charting the development of the video games theme.
In 2018, the video games market was worth more than $130bn and is likely to become a $300bn-plus industry by 2025, according to GlobalData figures, having grown at a compound annual growth rate (CAGR) of 13% between 2018 and 2025. Mobile gaming has already outstripped the console and personal computer (PC) markets. Over the coming years, with the increased maturity of streaming (supported by 5G), cloud services, and mobile esports, combined with the fact that mobile platforms are close to technical parity with their PC and console rivals, more gamers will shift towards mobile gaming platforms, driving the expansion of this market to over $100bn by 2022, up from $55bn in 2018.
Reasons to buy
The report highlights the key trends driving growth in the video games market, including the emergence of cloud gaming and esports. It identifies those companies which are best positioned to succeed in a future filled with disruptive threats.
Table of Contents
Video Games Sector Scorecard
Appendix: Our Thematic Research Methodology